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Miniatures Rules for the National Sport of Irvania Draft Rules 2: 8/20/2001 Part 1 |
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Introduction
Primary differences in this version:
Slargeball is a set of miniatures rules for 2 to 10 players. The players are divided into two opposing teams. Each team consists of 1 to 5 squads of figures (each player controls one squad of figures), plus a Goalie, a Captain (if there are two or more squads on each team), and a Coach (if there are three or more squads on each team). There should be the same number of squads on each team. If there are an uneven number of players, one player on the short-handed side controls two squads so that the two teams will have an equal number of figures. Each squad of figures consists of 6 figures: two Tremples, two Nickelbacks, one Defensive Grelker, and one Running Grelker. Their stats are as follows:
In my personal set of Slargeball miniatures (featured in the photos accompanying this web page) I made a Green Team (striped shirts and socks) and a Blue Team (no stripes). Within each team I have five squads, indentified by a color band painted around the perimeter of each figure's base: yellow, red, tan, blue, and grey. Labels glued to the bases indicate the figures position (Captain, Goalie, etc.) and the figure's four stats: Move, Whap, Fling, and Nab.
A squad of 6 figures. These 54mm miniatures are conversions of Airfix and Tamiya 8th Army and Afrika Korps infantry sets, with the exception of Slarjimoto Wapanabi who is a conversion of a Tamiya samurai figure. Conversions and paint jobs by the author. You can use practically anything for figures. We have been experimenting with a popular line of pre-painted plastic fantasy figures, attaching temporary labels with Slargeball information over the "clicky bases". The figures do not have to be mounted individually, nor do they even have to be "figures". You can even use coins. We have plans for trying these rules with 15mm Napoleonic and Roman units as well as microarmour and naval miniatures. Simply print up labels with the Slargeball stats and temporarily attach them to the miniatures you want to use. For stands of miniatures with multiple figures per stand, simply assume that entire armies are engaged in the game and that entire units (rather than individual athletes) are assuming the role of each position. As of this writing, there are no "official" commercially-available miniatures designed for use with Slargeball. If you are a manufacturer who would like to produce Slargeball miniatures (think soccer players carrying baseball bats) send me an e-mail. If you are a customer who would like to play this game but are reluctant to get involved with any game system that does not have an extensive line of "officially supported" miniatures, send an e-mail to your favourite manufacturer. If you would like to get involved with playing live-action Slargeball, please phone your local hospital and have yourself checked in. Ask for the eighth floor.
Optional: If you have them available, use "arrow dice" (see the photo to the right) to determine scatter. You can get by using six-sided dice for scatter, but the arrow dice work so much better, and are handy for many other games as well.
My slargefield, made from a large piece of green cloth. The lines were painted on with white enamel (probably Testors) after careful application of masking tape to keep the lines straight. The goal bunkers are made from foamcore.
Get more points than the other team. A standard game lasts 25 turns. Whichever team has the most points at the end of 25 turns is the winner. In the event of a tie, stamp your feet and demand a rematch.
Last updated: April 22, 2008 |